Jackhawk

Session: Nov. 24, 2007

Journey to Caterosto(?) [Continued]

  • Journey…
  • Arrive in a coastal city…
  • Oliver and Narko depart from the coast to sell the treasure we carried out of the Mummy crypt.
  • While the rest are in the town, Garog shows up seeking the death of Sindara, the personal genie carried by the Zakharan princess who fled the geomancers with us, and now the last genie alive besides Garog and Thezal.
  • To try to protect Sindara, we put her into the Oyster given to us by the desert Queen.
  • Zarkavon uses his last Wish in his Ring of Three Wishes to imprison Garog in the Ring.
  • During the fight, we lose the Oyster with Sindara in the waters of the sea (amongst all the oysters that the locals harvest).
  • {Zarkavon makes a sketch of the well-studied beach.}
  • Journey…
  • Made it to the swamp of Caterosto: Zarkavon, Ro, Fox, Hayate, the princess
  • fight with "digesters"; zarkavon animates two of them
  • attacked by the Archer bounty hunter, but manage to kill him
  • Zarkavon eats part of his brain, using Absorb Mind.
  • Between that and the use of the Archer's crystal communicator, find out who the Hunter member of the clan is: the girl we saved from the Yakaria and who is with Narok and Oliver
  • Through the communicator, we show the Hunter the head of the dead Archer, threatening her with "You're next!".

Black Libraries

  • Found the Black Libraries; research yielded the following knowledge:
    • The Swords of Hacathra must be brought to First Church of Hacathra to be destroyed; church location known only to the Elan Cult of the Wise
    • Horns of the Five => constellation (location of five dragons)
    • Zarkavon obtains the "Book of Dragon": contains locations, names, associations, sotires, and powers of all five dragons (star map in book changes if the dragons move)
    • The Red Room of Llyr: contains the "defence" vs Hacathra; also is home to The Red Dragon.  A key unlocks the door: the jewel of Uran-dun (the jewel missing from the Dagger of Uran-dun) must be placed into the "keyhole" and if is breathed upon by dragon fire, the location of the ore is revealed.  The Ore must be used to forge the Counter-weapons to Hacathra.
    • The Red Room is located deep deep beneath Llyr: in Underdark-like caverns and which connect to the rest of the Underdark and also to the Llyr dungeons.
    • Something to do with the ore?: need to talk to Ashara in order to contact the forest spirit, "The Father of the Forest"
    • Geomancers were once human; book to remove geomancer power is missing: last looked at by the Kalif's great-grandfather, centuries ago. 
    • Map and Location of The Great-Kalif's tomb
    • The tomb is guarded by the Leonal: humanoid lions who stood up against the gemonacers centuries ago.
  • Zarkavon acquires a painting of the twon that Narok and Oliver are headed to.
  • Found Daemiluz' name written in one of the library's logs.  The date was after his presumed death, when Zarkavon killed him.  He was in the Black Libraries researching Llyr.
  • One of the women frequenting the Libraries, Hellera, told Zarkavon that Daemiluz has a twin brother, "Draeth".
  • Many in the Libraries are treating Zarkavon with undue respect and then he discovers the name "Novakraz" written on the tombstone that acts as one of the entrances to the libraries.  Zarkavon is somehow the founder of the Libraries (time travel? .. perhaps using Godwyn's mirror?).
LEVEL ADVANCEMENT: 9 -> 10
View
Session: Nov. 23, 2007
  • Kalif's vizier, Yunago, gives us keys to the sewers to escape (with the princess?) while the city is being destroyed.
  • Party betrayed by Yunago, but kill him and four elementals.  Lost Yoshiro and Rin.
  • Fled on Hasten's dragon, pursued by the fire geomancer.  We used the Vial of Triton to keep him from pursuing us.
  • Fight with the Shadow bounty hunter… Hasten and her (soul-linked) dragon are killed by him.
  • Narok defeated the Shadow bounty hunter, but now SHADOW itself is angry.
  • Party crashes into the desert.

Journey to Caterosto(?)

  • [time passes]; destination: the Black Libraries, to figure out how to defeat the geomancers (and more).  In particular, we need the location of the tomb of the Great Kalif
  • Come across a crypt; fight mummies; saved a gypsy girl, who introduces us to her nomad tribe, the Al'Badia.
  • Tribe gives Zarkavon a book (the Book of Reflection)
  • Journey some more.
  • Met Garog and Thezal who fought over Garog's wife; we fled
  • Met a desert (almost vampire-like) Queen who reprovisioned us an gave us an oyster shell that can act as a genie receptacle/prison.
  • More journey…
  • Fought and destroyed most of a Yakman tribe (the Yakaria) [a la Cloud Kill].  Saved a girl from being killed {much later, we discover this to be the huntress}
View
Jumble of Sessions
  • Drassus (black dragon)
  • Emperor Yoshiro
  • Akindus (gold dragon)
  • Hayate: one of Yoshiro's beautiful daughters
  • Find, somewhat-wrecked, at a port in Scho-shu: the abandoned Bloody Violet
  • Inoto's warriors are about to attack Yoshiro's stronghold
  • Party helps Yoshiro be victorious over his enemy
  • Party travels for several days
LEVEL ADVANCEMENT: 7 -> 8
  • Arrive at an island with the dragon's (Drassus') armies of orcs and minotaurs
  • Battle with Drassus.
  • .....(I think this is where we all, but Zarkavon, died before Zarkavon did his first "mass resurrection" by reading the tattoo on the back of his skull)
  • During the fight, Hasten's dragon (the deep dragon) is killed and it, along with Hasten and the two zombie minotaurs Zarkavon had animated all fall to their doom.
  • .......
  • ... (At the end of this fight, did we all die again for the second time?  I know that this is where we were tortured in Hell)

.... 

LEVEL ADVANCEMENT: 8 -> 9

....

  •  After being released from Hell, all fall unconscious and all wake up a week later, still on the Island of Sho-Shu (beside Zakhara in the Ruined Kingdoms)
  • Yoshiro and his clerics heal the party.
  • {Zarkavon acquires a large variety of black onyx gems from Yoshiro, storing them in his bag of holding.  Intended to be used for Animate Dead.  Also, for other spells: 12×100gp pearls, and 12×10gp small eye agates}
  • A week is spent training in Yoshiro's castle.  Most of the party trains martially, while Zarkavon takes advantage of the Sho-Shu library and engages is a few other activities…
  • Zarkavon and a contingent of Yoshiro's men head out to the site of Drassu's corpse and take from the body (all preserved and most is magically turned into small cloth, made permanent by Akindus, the gold dragon):
    • both eyes; 6 teeth; heart; 2 talons; chunk of liver;
    • 5 oz of bloody brain;
    • 4 vials of blood;
    • 4 shanks of meat (cooked into Jerky) {Drassus had Str 29}; 
    • enough scales for one armour/shield
    • skin for the drum !
  • Valens is found
  • Zarkavon eats some of Drassus' brain, using Absorb Mind and learns:
    • Drassus is the Pit Fiend's pet
    • glimpse of a very shiny almost silvery metallic surface invokes a feeling of great discomfort
    • Balor is Pit Fiend's master
    • Drassus' hoard is in an underwater cave in the swamp
    • Pit Field wants "assimilation" from the black dragon

*

  • On Oliver's pirate ship, party gets ready to go: Zarkavon, Narok, Ro, Oliver, Fox, Hasten, Valens (in a coffin), Usamu (Yoshiro's champion that rides a white tiger), Yoshiro and two of Yoshiro's three daughters: Rin (samurai) and Hayate (sword dancer)
    • Yoshiro's third daughter, Kiyoshi (archer) is absent
  • All travellers but Usamu return to Zakhara
  • Narok notices that we (those that were in Hell) no longer cast shadows
  • Fenuku has the Kalif and his daughter hostaged.
  • The nameless clan member (as in the bounty hunter clan) is Shadow itself.
  • ... big fight…
  • Fled from Fenuku, the Shadow, and the four, now rampaging, Geomancers
View
Session 8
  • Party stayed night in palace
  • Zarkavon "wishes" the party to the land of Duhroz (in Scho-Shu)
  • Party is in snowy mountains and appear before a temple
  • Encounter the blind assassin who kills Fox
  • Assassin is killed by Narok
  • Zarkavon uses Phoenix powder to bring Fox back to life
    • (anyone remember where we got the Phoenix powder from?)
View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.